Content Protection That Rights Holders Accept
Widevine, FairPlay and PlayReady delivery, signed expiring URLs, encrypted downloads, device limits and forensic watermarking — the controls a studio or league will ask about before licensing to you.
We build OTT, live and creator platforms for mobile, web and TV — with DRM-protected delivery, multi-CDN routing, low-latency live streaming and AI discovery engineered in from the first sprint.
A senior engineer replies — usually within one business day.
Trusted by businesses across industries














Streaming platforms rarely fail on features. They fail on piracy, on delivery cost, and on playback quality under load. Every build ships with these three layers working from day one.
Widevine, FairPlay and PlayReady delivery, signed expiring URLs, encrypted downloads, device limits and forensic watermarking — the controls a studio or league will ask about before licensing to you.
Start time, rebuffer ratio and bitrate distribution tracked from the first sprint across a real device and TV matrix, with release gates rather than after-the-fact reports.
Multi-CDN switching, per-title encoding ladders and modern codecs where devices allow, so cost per viewer hour stays predictable as watch time grows.
A play button is easy. What decides whether a streaming platform survives is the layer underneath it: how fast the first frame appears, how the player behaves on a train with two bars of signal, whether live stays in sync when a hundred thousand people join at once, and whether your delivery bill scales slower than your revenue.
Streaming is now the default way audiences consume video, and ad-supported tiers have reopened growth in markets where subscriptions had plateaued. The figures below frame the opportunity — replace each with a cited source before launch.
Placeholder metrics — replace with verified AptenTech data before launch.
Each service can be engaged on its own or as part of an end-to-end build.
Full on-demand platforms for mobile, web, TV and console — catalogue, search, playback, watchlists and subscriptions, on an architecture that holds its start times as the library and the audience grow.
Have a Streaming Idea? Let's Pressure-test It First.
Bring the concept, the content plan and the launch date. You'll leave the call with a feature scope, a streaming architecture, a delivery cost model and an honest view of what it will take to run.
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Before a US buyer sends an enquiry, they look AptenTech up on an independent directory. These are the profiles where our clients review us and where our work is listed — each one links straight to the live profile, so nothing here has to be taken on trust.
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Each model below serves a different audience — media, sports, education, enterprise, retail, creators — and each one changes the latency budget, the rights model and the revenue design.
Swipe or use the arrows. Client names and metrics are placeholders — replace with approved case studies.
See how businesses across different industries describe their experience working with AptenTech on their digital products and technology initiatives.
“AptenTech brought clarity to the entire development process. The team understood what we wanted, communicated consistently, and delivered a product that was both polished and practical to use.”
“The team was responsive whenever priorities changed and always explained the available options clearly. We appreciated their attention to detail and the smooth experience from development through launch.”
“AptenTech worked closely with our team instead of simply following a specification. Their suggestions helped improve several parts of the platform, and the final delivery matched our business requirements well.”
A working baseline for a production streaming platform. Everything is customisable — the list exists so scope conversations start from something concrete.
Everything the viewer touches — from first launch to a paid subscription and, when they choose to, a clean cancellation.
The stack below is what keeps a streaming platform competitive three years after launch — discovery that improves with use, delivery that scales without a bigger bill, and live infrastructure that holds under real concurrency.
Rows and next-up suggestions scored from watch behaviour and content similarity, so the catalogue beyond the top titles actually gets discovered.
Speech-to-text at ingestion with multi-language subtitle generation and review workflows — accessibility and reach from the same pipeline.
Scenes, faces, objects, logos and moments extracted automatically, powering search, highlights and contextual ad placement without manual logging.
Automatic detection of key moments in long-form and live content, producing shareable clips and recaps within minutes of the event ending.
LL-HLS and WebRTC pipelines with regional edge ingest and redundant encoders, holding glass-to-glass latency under real concurrency.
Automatic switching between providers on performance signals, and encoding ladders tuned per title — the two levers that move delivery cost most.
Automated screening of live and uploaded video for prohibited content and copyright matches, with confidence thresholds routing edge cases to a human.
Ads stitched into the manifest so they survive blockers and play as cleanly as content, with beaconing that reconciles against advertiser measurement.
Churn, conversion and title-demand models trained on your own cohorts and retrained on a schedule, so accuracy does not quietly decay.
Want AI Discovery and Automated Captions in Your Platform?
We'll show you what is realistic at your catalogue size, what it costs to run per thousand viewer hours, and which parts are worth building before launch rather than after.
Discuss Your AI RequirementsStreaming platforms get pulled for rights and accessibility failures far more often than technical ones. These requirements are scoped at design time, not after the first legal letter.
Six connected stages. Select any stage to see what it produces.
Stage 01 of 06
Audience, content source, target platforms and latency requirements. We define the MVP boundary and the streaming topology together, because scope and delivery cost are the same conversation.
Cost is driven by scope, platforms and whether you need live, not by a price list. The tiers below show what changes as the platform grows — replace each range with your verified pricing before launch.
| Platform tier | What it includes | Typical timeline | Investment |
|---|---|---|---|
| MVP | Signup and profiles, catalogue browse and search, core VOD playback, watchlists, one subscription tier and a basic admin panel. | 10–16 weeks | Available on request |
| Growth | Everything in MVP plus live streaming, DRM, offline downloads, AI recommendations, multiple tiers and a full content-ops console. | 5–8 months | Available on request |
| Scale | Multi-region delivery, smart TV and console apps, 4K and HDR, server-side ad insertion, experimentation framework and white-label tenancy. | 8–14 months | Available on request |
Chosen for playback reliability, delivery economics and the ability to staff every layer twice over.
Plenty of teams can build a player screen. The difference shows up in the parts viewers never see — the CDN bill, the encoding ladder, the cold-start latency on a mid-range Android in a weak-signal market, and the architecture decision that either survives a live spike or collapses under it.
Start time, rebuffer ratio and bitrate distribution are tracked from the first sprint on a real device and TV matrix, so quality is measured rather than assumed.
CDN, encoding and storage cost per viewer hour is modelled during architecture, so unit economics are known before you sign a content or ad deal.
Territory, window and blackout rules live at the manifest layer, not as an afterthought in application code where they quietly fail.
Captions, audio description and screen-reader support are part of the definition of done. In the US, retrofitting this after a complaint costs far more.
Code, infrastructure, design files and documentation are yours from day one, with a handover that leaves your team self-sufficient.
Strategy, design and engineering in one place — no gap between vendors where responsibility quietly disappears.
The questions founders and product teams actually ask on the first call — cost, latency, DRM, delivery economics and who owns what at the end of it.
It depends on platform count, whether you need live as well as on-demand, DRM requirements and where the content comes from. A focused single-platform MVP sits at the lower end; a multi-platform product with live, DRM, ad insertion and TV apps sits considerably higher. We break every estimate down by workstream so you can see what each part costs and defer what is not needed for launch.
A scoped MVP typically runs twelve to eighteen weeks. A platform with live streaming, DRM, TV apps and monetisation usually runs six to ten months. We give a range with the assumptions written down rather than a single optimistic number.
On-demand is a storage, encoding and delivery problem you can solve ahead of time. Live is a real-time systems problem — ingest redundancy, encoder failover, latency budgets and moderation all happen while viewers are watching. They share a player and a catalogue, but the infrastructure and the failure modes are different, and live costs more to run.
Standard HLS sits around 20–30 seconds. Low-latency HLS gets you to roughly 3–6 seconds, which is fine for most events. WebRTC reaches sub-second but costs more per viewer and scales differently. We pick based on whether your audience is comparing against a live broadcast or social feed.
If you license third-party content, rights holders will require it. Widevine covers Android and Chrome, FairPlay covers Apple, PlayReady covers Windows and many smart TVs — most platforms need all three. For user-generated content, signed URLs and watermarking are often enough.
Tuned encoding ladders, pre-fetch and edge caching, connection warming and per-title encoding. We test against a real device matrix and simulated poor connectivity, and we treat start time and rebuffer ratio as release gates rather than reports.
Multi-CDN switching on performance and price signals, per-title encoding ladders instead of one-size-fits-all, modern codecs where device support allows, and storage tiering for the long tail of the catalogue. We model cost per viewer hour before build so there are no surprises at scale.
Most platforms end up hybrid: subscription as the base, an ad-supported tier for reach, and pay-per-view for premium events. We model revenue per viewer hour against delivery and content cost so the mix is chosen on economics rather than preference.
Yes — tvOS, Android TV, Fire TV, Roku, Samsung Tizen and LG webOS. Each has its own certification process and remote-navigation expectations, which we plan for in scope rather than discovering during submission.
Closed captions, audio description where applicable, and interfaces that work with screen readers and keyboards. ADA and FCC captioning rules apply to a lot of video, and enforcement is real. We build this in rather than retrofitting after a complaint.
You do. Repositories, infrastructure, design files and documentation are yours and handed over as part of every engagement. We sign an NDA before you share anything sensitive.
Often, yes. Many engagements involve reworking the playback pipeline, the packaging layer or the CDN strategy while keeping the existing app experience intact. We start with a review and tell you honestly whether a rebuild is genuinely cheaper than a rework.
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Tell us about the concept, the content and the launch window. A senior engineer reads every enquiry and replies with a point of view — not a brochure.
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